
"ASS - Advanced Shiny Simulator" v1.0

(C)2007 Sokurah

Website: http://www.tardis.dk
Email: retrogamer@tardis.dk

This game is freeware.

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Installing & Running The Game
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Just unzip all the files into a directory and run the EXE file.


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Instructions
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“You are Dave, and you have to walk around the Shiny HQ &
collect all your games which has been scattered around.”

You have to collect all 100 games to complete the game.
You can also pick up money, which will give you more points,
but too much of a good thing will make you blind, so after
taking a coin, you won’t be able to see where you’re going
...until you collect another game - or an extra life. 
Even more of a good thing is even worse - because if you take
two coins in a row, you will loose a life - you have to pick
up a game for each coin taken. Of course, you don’t have to
collect the coins, but they’re usually laying all over the
place…and very often in your way. You do have a personal
shield for protection though. It doesn’t recharge very
quickly, but if you activate it you can destroy the robots
that a patrolling the levels.

So it’s a maze game - everybody knows how to play a maze game, 
right? In a nutshell - move around the maze, avoid all the
enemies and collect a bunch of items. When you have collected
enough items, you will have completed the game.



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Controls
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The menu is easy to navigate using the ARROW KEYS or SPACE, and then ENTER to select.

It takes 5 keys to play the game - LEFT, RIGHT, UP, DOWN and SHIELD;
- default keys are ARROW KEYS, and SPACE to activate your shield.

You can also use QAOP and SPACE to control the game.


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Files included in the assgame.zip file:
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The file 'ass.exe' is the executable for the game.
Start this program to play the game.

'hs.dat' is the file that contains your highscore.
'readme.txt' - the file you're reading right now.


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Credits
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Programmed by S. Borgquist aka Sokurah.

Some graphics by me - most found on the net.
Sounds also found on the net - don't remember where.

If you like the game then drop me a mail at the mail address
written at the top, or visit my website for more freeware game.
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Comparison Between Remake And Original
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This is my remake of “Orion” - a 2D mazegame set in space,
originally programmed by Ian Beynon and released for the
ZX Spectrum computer by Software Projects in 1983.

The reason I chose to remake Orion is because I wanted to
learn a new programming language and needed a small project
with only a minimum of graphics and levels, that I could do
in no time - just for fun - as a side project to my more
serious remakes.

Since the original Orion game is a pretty simple game, I
decided to have a little fun with it and change the story
from some …space plot, into a more goofy plot, that hasn’t
got anything to do with the original, while still being the
same game. The ‘Advanced Simulator’ part of the title was
inspired by the series of ‘Advanced Lawnmover Simulator’
crapgames from World of Spectrum and the Dave Perry angle
because…well, the world just needs a Dave Perry game.

As a challenge to myself, I wanted to finish it as fast as I
could. I wanted to see if I could do it in a week. I knew I
would have to cut corners because finishing a game that fast
doesn’t leave much time to perfect the resources, so I
decided early on that I’d rip most of the graphics and the
sound, so I could concentrate on the coding. The game ended
up taking 10 days to complete though. Being made in such a
short time means it’s a bit light on features which means
there is no redefinable keys option present.

This is also my easiest game...
It can be completed in under 10 mins...if you’re good.

...oh, and being able to call it ASS was just a lucky
coincidence. :-)

