So…what’s new?

…nothing much really.

I haven’t really worked much on any of my projects for a week now. Project Future is still coming along – just very slowly. What’s holding it up is a friend of mine, who’s promised to make the final bits of graphics for it, but he’s very busy at the moment, so I don’t know when it’s going to be ready. I’m optimistic about it being before the end of the year though.

So I’m distracting myself with Rip Off…if I’m not distracted by something else…like “Charlie Jade“. I’ve been watching the entire season over the past week (along with a few obligatory movies), so there haven’t been much time to do “computer stuff”. If you haven’t heard about “Charlie Jade” before (hell, two weeks ago I hadn’t), I’ve seen it referred to as “a sequel to Blade Runner – in spirit” which is a pretty good description – even though it’s about parallel universes instead of replicants. It’s good though, and now that I’ve plowed through all 20 episodes I can get back to coding.

One really annoying thing about programming, is that no matter how meticulous you are, you’ll probably see bugs anyway. As soon as all the different parts of your program starts to interact, the bugs will pop out and annoy you. I’ve had 3 bugs in Rip Off for a while now, but I’ve just eliminated one third of my problem. Yay! Now onto the two others. They’re hard to replicate though, so I’m not sure what’s causing them…but I’ll fix them dammit.

As it stands, Project Future and Rip Off are both nearly done – we’re talking about 96% for both of them, so they probably won’t be released too far apart.
Just don’t hold your breath…they’ll be done soon, but not that soon. 🙂

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