“The Speccies” – a new ZX Spectrum game coming soon.

Yes, is it I – the master of not updating my website as often as I wish I did. ;-)

As it’s not always my projects becomes actual games – or become massively delayed – I prefer to work silently and not speak up until I have something to show and is pretty confident that I’ll actually complete what I’m working on – and that’s the reason for this post…I finally have a new game out soon. Yay.

My upcoming game is called “The Speccies” and is a remake, for the 48K ZX Spectrum, of the classic puzzlegame “The Brainies” (or “Tiny Skweeks” in Europe) which is available for the DOS, Amiga, Atari ST, Apple II, Mac, Amstrad CPC and SNES platforms.

Here’s the logo of the game.  Click it to go to the “official” page with more information and more pictures.

Updated: Black Widow (osx only).

It turns out there was a couple of small problems with the OSX version of Black Widow, but they should be fixed now.

  • It’ll now save its settings directly to the Documents folder, so it’ll now run directly from the dmg file without throwing up an error as before.
  • I’ve also added a check for closing the game using ctrl-q and the red close button. It should work most places in the game (but not in the “instructions” menu…I think I forgot that). :)
  • I’ve also fixed the automatic “search for updates” function that is run when scores are synced. Unfortunately I hadn’t expected as many entries in the sql table that holds the version numbers, so the game would hang when scores were synced, but that works now too.

That last problem, though…I think that problem affects all my older (osx) versions too, so I’ll be going through them sometime in 2013. :-/

Find the updated, v1.1, osx version of Black Widow here: http://tardis.dk/wordpress/?page_id=445

 

New release: Buggerman – The Xmas Heist

Hohoho…

A new game – but sometimes things just take longer than expected. This game was supposed to be out a year ago – in December 2011, but I ran into trouble, got annoyed with it and didn’t spend as much time on it as I hoped I would have, and so I left it for a while and only just finished it off recently.

The game, Buggerman: The Xmas Heist is basically a remake of the old arcade classic, Bagman, only re-themed into a (sort of) Christmas game. My third. The game is as usual available for both Windows and Mac OSX.

So, here it is – my third Christmas game…only delayed by one year. I’ve done much worse. ;)

Enjoy. And please let me know in the connects or in a mail, if you like it. :)

New release: Arcadia remake

It’s only been a month since my last game (Black Widow), but already there’s a new one. :)

Since my games tend to grow bigger and more complicated with each game, I felt like making a small and quick remake. Something so simple I could never have time to get tired or bored with it. So I asked on Retro Remakes;

Suggest me something I can remake? – something simple I can do in no more than two weeks, and it can’t be a vector game…but I’m going to make it into one

A few suggestions were put forward and I chose to remake the ZX Spectrum game, Arcadia.

Two weeks later and it’s done. It’s small, it’s simple, and I had a blast making it. I actually poured more love into it than I expected to do, and while it’s nothing special I think it’s pretty good for the time I’ve spent on it.

I hope some of you out there will find it interresting enough for a couple of good shooting-sessions. :)

Read more about it and grab downloads for Windows and OSX here: Arcadia.