SQIJ for arcade hardware updated to v1.5.

Another day, another update.

Nah, I’m making fun, of course – there are usually months between updates. But there is an update today and that’s the important thing.

Back in June I released my version of SQIJ for Taito’s arcade hardware and that’s the game there is an update to now.

If you only intend to play this game on the MAME emulator you won’t see a difference, but if you are among the very little handful of people who might want to burn this game onto EEPROMS and run it on the real hardware, then there is a big difference. See, the MAME emulator is not the most accurate emulator – it only emulates the hardware “well enough” so that the games work, but don’t actually emulate the hardware 100%, which means that it’s very easy to code something that works perfectly in MAME, but fails once it’s deployed to the real hardware as the hardware has some weird idiosyncrasies in its design.

And SQIJ did have a number of problems on the real hardware. None that were actually game-breaking (mostly visual stuff) but after A LOT of debugging and tweaking the game finally runs completely identical on emulation AND the real hardware.

This would not have been possible without the huge assistance from my good friend Adrian, who – to be fair – did most of the work making this update possible. So a BIG thank you to Ade.

Enjoy 🙂

 

SQIJ 2018 now out on cassette tape.

It’s been a while since I’ve posted any news, but I’m now happy to announce that my latest ZX Spectrum game is out on cassette. I just received my own copy a little while back. Here’s a picture (click to enlarge).

It’s available from Psytronik Software here and the price is only £6.99 + p/p.

Hurry and get yourself a piece of (revised) Spectrum history 😉 🙂

Two updated games: Vallation 128K & Doctor Who for OSX.

I have two “new” releases today – The 128K version of Vallation and the OSX port of my Doctor Who game.

The 128K version of Vallation has many changes and improvements over the 48K version that came out a year ago.

And not only that – it’s also finally out on physical cassette. It’s a stuning release and duplication and handling is done by Psytronik Software. Go here to read more about it.

The second release is the OSX port of my Doctor Who Graphical Adventure game, that came out about a month ago. Now it can be played if you’re on a Mac computer too. Go to the games page to download the game.

 

 

3 new games coming soon.

I tend to only post when I have finished something – so it’s been while (January). However, things are looking up as I have 3 games that are all basically 99% done, so you can all expect 3 new games before the year is over.
 
One is a PC game (and hopefully Mac too) and the two other games are ZX Spectrum games.
 
The PC game is a graphical Doctor Who adventure.
 
The first of the Spectrum games is a remake of a C64 game called Sqij. A VERY poor conversion was released back in 1987 but this remake is much closer to the original game. And actually playable too, LOL.
 
The second Spectrum game is an expanded 128K version of Vallation – the game I released last year.
 
When the games are done and ready for download I will make new posts with more details.
 
The future’s looking bright ?

You play as the Fourth Doctor, but other characters are around too.

 

The new version of Sqij for the Spectrum

 

The new level in Vallation 128K plays very differently from the previous ones.