Vallation updated – now at version 1.1

There were a couple of bugs in the game – they were rare…but they were there and not long after the release of version 1.0 I received many messages about those bugs. Nothing like gamers to break you game, right? 😉 😀

However, after a lot of debugging and even more testing I’m fairly confident that the bugs are gone now …but I’m sure time will tell if I’m right. 😉

The link on the page has been updated. Download version 1.1 here.

I’ve only changed code in this update – not the layout of any screens or enemies. That being said – some screens could use a bit of tweaking…like the one below. I guess that despite my thorough testing it never occurred to me to enter this screen from above. If I had I would’ve known that it would most likely be the last thing you did. I’d be impressed if anyone can pass there.

You’d better come in from the bottom or you will NOT make it.

Good news though. We have found someone to distribute the game on physical cassette and we have decided to put the “normal game” (this one) on side A of the tape, but I’ll start working on an extended 128K version for the B-side, with more levels, more graphics, more enemies and some major changes to the gameplay, so I will go through all the levels (again) and make extra sure there aren’t any (almost?) impossible screens like this. More news about this in a couple of months or so.

Dingo v1.3 released for download.

I suddenly remembered that I hadn’t made the improved version of Dingo for the Spectrum available for download yet, and as I’ve recently ceased communication with the artist (again) I thought it was a good time to put it online.

The changes in the 2015 version (version 1.3) are;

  • A much improved control method. This was the bug-bear for many people with the original release, but it’s now MUCH better.
  • Enemy pre-spawn warning – so you can see where the Dingos are about to appear and move out the way.
  • Bonus fruit stays on screen – It was easy to forget which was the bonus fruit during the game so the current bonus fruit is now displayed in the status area.
  • A new loading screen.
  • A couple of bugfixes.

Grab it – it’s free. Play it using an emulator or make your own cassettes and play as much as your heart desires. Just click the picture and click the download icon on the gamepage.

 

Server problems solved…mostly.

It’s been a busy week – I had some help getting my PHP scripts working again last week (thanks Martin) and have spent the last 5 days updating all of them (two for each game). They work slightly differently from the original ones so I’ve also had to update and recompile all the games in the process as well. hard work. 🙂

But now I’m done and they have all been updated and works again – the Windows games anyway.
…the OSX games will have to wait a while as I don’t really have time to fix them right now.

 

 

Omega Race 2009 updated to version 1.4 (Windows only).

Someone commented on my YouTube channel recently about the controls on Omega Race 2006 and as part of my answer I suggested the person to try out the 2009 version. He answered me this;

“Since I was interested in the most basic retro B&W vector-licious experience I haven’t tried the 2009 version yet. It really does a good job of looking like a vector screen”

I usually put in a fair amount of options in my games, so in retrospect I’m kinda surprised that I hadn’t added a monochrome mode to my second version of Omega Race. Well, a couple of days ago I decided to do just that. 🙂

I added a monochrome mode – still using glowing lines, but as I was finishing it I thought to myself “hey, this is not what I wanted to add” so I also added a “pure clean line monochrome version” to it too. Very retro. 😀

I also added the option to adjust the amount of glow (in the modes that uses it) which is also present in a couple of my later vector games – just to give people a chance to tweak the look a bit…not all monitors are the same. I also added the option to toggle the background music off. Personally I love the music, but it does enhance the retro-feel to play it without music. Now the option is there so you can chose your preferred style.

Read more and download the game here.

Here’s a couple of screenshots from the updated version.

Glowing monochrome mode (click to enlarge).

 

“Pure line mode” (click to enlarge).