SQIJ 2018 now out on cassette tape.

It’s been a while since I’ve posted any news, but I’m now happy to announce that my latest ZX Spectrum game is out on cassette. I just received my own copy a little while back. Here’s a picture (click to enlarge).

It’s available from Psytronik Software here and the price is only £6.99 + p/p.

Hurry and get yourself a piece of (revised) Spectrum history 😉 🙂

Two updated games: Vallation 128K & Doctor Who for OSX.

I have two “new” releases today – The 128K version of Vallation and the OSX port of my Doctor Who game.

The 128K version of Vallation has many changes and improvements over the 48K version that came out a year ago.

And not only that – it’s also finally out on physical cassette. It’s a stuning release and duplication and handling is done by Psytronik Software. Go here to read more about it.

The second release is the OSX port of my Doctor Who Graphical Adventure game, that came out about a month ago. Now it can be played if you’re on a Mac computer too. Go to the games page to download the game.

 

 

3 new games coming soon.

I tend to only post when I have finished something – so it’s been while (January). However, things are looking up as I have 3 games that are all basically 99% done, so you can all expect 3 new games before the year is over.
 
One is a PC game (and hopefully Mac too) and the two other games are ZX Spectrum games.
 
The PC game is a graphical Doctor Who adventure.
 
The first of the Spectrum games is a remake of a C64 game called Sqij. A VERY poor conversion was released back in 1987 but this remake is much closer to the original game. And actually playable too, LOL.
 
The second Spectrum game is an expanded 128K version of Vallation – the game I released last year.
 
When the games are done and ready for download I will make new posts with more details.
 
The future’s looking bright ?

You play as the Fourth Doctor, but other characters are around too.

 

The new version of Sqij for the Spectrum

 

The new level in Vallation 128K plays very differently from the previous ones.

Vallation updated – now at version 1.1

There were a couple of bugs in the game – they were rare…but they were there and not long after the release of version 1.0 I received many messages about those bugs. Nothing like gamers to break you game, right? 😉 😀

However, after a lot of debugging and even more testing I’m fairly confident that the bugs are gone now …but I’m sure time will tell if I’m right. 😉

The link on the page has been updated. Download version 1.1 here.

I’ve only changed code in this update – not the layout of any screens or enemies. That being said – some screens could use a bit of tweaking…like the one below. I guess that despite my thorough testing it never occurred to me to enter this screen from above. If I had I would’ve known that it would most likely be the last thing you did. I’d be impressed if anyone can pass there.

You’d better come in from the bottom or you will NOT make it.

Good news though. We have found someone to distribute the game on physical cassette and we have decided to put the “normal game” (this one) on side A of the tape, but I’ll start working on an extended 128K version for the B-side, with more levels, more graphics, more enemies and some major changes to the gameplay, so I will go through all the levels (again) and make extra sure there aren’t any (almost?) impossible screens like this. More news about this in a couple of months or so.