These pictures are development screenshots from a remake of OIDS that I was working on once upon a time, but I doubt I’ll ever get back to it. Too bad really – there is already 11 levels/planets made, and ton of code behind it too – a waste of time really…but that’s how it goes sometimes.So I’m sorry to say it – but this game is most likely forever cancelled.


The game was originally released in 1987 on the Atari ST, followed by a conversion for the Apple Macintosh. The Atari ST version was a cult favorite in the UK, where it received rave reviews.

The game follows in the footsteps of classics such as Asteroids, Gravitar and Thrust, with its inertia based movement, controls and shield. The main activity in the game is rescuing abused android slaves (the “Oids” of the title,) and there is rather more emphasis on arcade action than the slower paced gameplay of Gravitar and Thrust. In this sense it is similar to the Apple II game Choplifter.

Development screenshots.

Here’s a short video of it in action.

Perhaps you’ll notice a “pop-in” effect at the end of the video, where some trees and building appear on a mountain ridge (it’s right on the map boundary where the edges meet). That tells me that this isn’t the latest WIP version as I remember fixing that, but it’s all I could find right now.