New (old) game released – Starbike

Okay, this ‘new’ game has a bit of backstory. Hold on…

Do you know who Dr. Tim Langdell is? If the answer is ‘yes’ then I won’t have to tell you how nutty he is, but if the answer is ‘no’ then you may want to go here and read up on him.

In short: He used to run a software house back in the 80’s but hasn’t don’t much in the way of releasing software since then, because one day he apparently woke up and thought it was a better idea to run his company by using psychological terror and sue people left and right over the rights to games released through his company, instead of actually releasing software. The man is very protective of his trademarks…even if he doesn’t actually own them. Sometimes there’s a fine line between being eccentric and plain nutty, and he’s crossed that line by leaps and bounds. He calls himself a doctor, but he’s clearly more the patient type. 😉

Several remakes has been shut down due to his threats, so in a moment of defiance I decided to remake a game that was originally released by his company, which is something he don’t like, but I don’t take kindly to screwlooseyness(tm) and didn’t care. Well, I cared enough to invent a new author, Dr. Bacon (which is kind of a dual in-joke since Mr. Langdell calls himself a doctor and I’m currently working on a remake of Psycho Pigs UXB) and a new blog to put it on, but I’m now ‘coming out of the closet’ :), as I’m quite proud of my Starbike remake.

So, yeah, I did it and now I’m moving my remake from its old home to here.

The whole idea was to see if he noticed the game and would go on to sue me, so I could earn myself a cease and desist order, which I would’ve promptly awarded with a ‘p*ss off w*anker’ letter (which is why I used an alias as a buffer – y’know…deniability and all that), but it’s been 5 months now and he’s probably too busy with his Electronic arts lawsuit. Well, he could still notice it and sue me anyway, but then Ill just have to tell him the same thing – just as myself. 😀

So, grab the game while you can. Not that I expect it to ‘go away’ – even if I’m ordered to remove the game I can still send people a link in an email, right? 😉

One comfort I have, in case the nutty professor doctor decides to take his marital problems out on me, is that I’ve been in contact with Paul Curtis, the programmer of the original game, and he’s certain that the rights to the game belongs to him, and I have his blessings to release this game.

So there. 🙂

Click picture to goto the download link.

Starbike

Titlescreen.

The Snowman arrives…just in time for Christmas.

As planned, and as promised, my latest game is completed just in time for Christmas, which is lucky since it’s a very festive Christmas themed platform game.

Have fun and let me know what you think of it.

Click picture to go to download page.

Oh look…a new game has appeared.

Click here to read more.

Omega Race 2009: updated to version 1.2

 

It’s been a fun couple of days. I’ve listened to the feedback I got on the first release and I’ve made a bunch of changes to the game.

The game is now at version 1.2 and can be downloaded here.

Here’s the changes I can remember right now;

  • Added a lot of sounds: when enemy fires, when enemy transforms, when shots hits or go through walls, a few others.
  • Added a “check for update” option.
  • Added mouse control.
  • Added an option for better sound on Windows Vista.
  • Added the possibility to enter name using joystick, to make the game more cabinet friendly.
  • Game will now keep increasing speed and spawing the red enemy if you stay too long on a level.
  • Tweaked inertia a bit. Now the ship takes longer to slow down, but loses a bit of speed when hitting the borders.
  • Many more minor changes to the difficulty.