Another WIP: Space Invaders…sorta.

July 28, 2010 · Filed Under Preview, Remakes · Comment 

After a short while away on vacation I noticed a Google search for ‘space invaders game tardis shooting‘ so I guess someone has tried searching for a game I’m working on, but not yet posted about here (although I have posted on Retro Remakes about it).

I haven’t decided on a final name yet, so I’m temporarily calling it ‘Tempestuous Spherical Invaders‘, but that will most likely change.

This is what I call ‘a quickie’. I started it a few weeks ago because it seemed like it would be a fun little project, and I’m keeping it a small project so I don’t expect it to take more than a few weeks before it’s finished (but I know I keep saying that about every game I’m working on ;) ).

It’s basically Space Invaders – but played on a sphere. You move your base around the Earth and shoot at the approaching Invaders. To make it a bit more fun I’m adding a bunch of power-ups like different cannons, beam-weapons, shields and stuff like that, but I’m keeping this project small so I can get back to Black Widow again.

If you want to read more, go here.

Meanwhile, here’s a few pictures to look at;

Work in progress. Notice the new 4th invader. It's a cat. We love cats. :-)

The beam-weapon in effect. Also, you have a shield too.
Also shown - the readout showing you how much longer you have your powerup.


Completed: Omega Race 2009

May 21, 2009 · Filed Under Omega Race 2009, Remakes · Comment 

Yes, after 3½ week I’ve finally finished Omega Race 2009.

I think it turned out even better than I’d hoped for and I hope you will all enjoy it too.

Please give me some feedback and tell me what you think of it – is it too easy, too hard, too shiny, too pretty or too-something-else?

Update: May 22th 2009. Just 12 hours after original release I’ve updated to v1.1. This version is a lot easier.
If you have already downloaded the game then download it again if you want it to be less challenging.
I’m also working on a version 1.2. This will appear soon and have many more tweaks and features.

It’s been a fun little distraction from Psycho Pigs UXB, which I’ve been working on for 3 months now, but now it’s time to continue working on that game.

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