Okay…slight change of plans.

*sigh*

I got sidetracked there for a while. Not only have been playing Burnout Paradise for a week (there’s a new bike addon out – which I completed it tonight so I probably won’t play that again), but for a week or so I’ve also been working on a platform game which I hoped could be my third entry for the competition, but as of tonight it’s been put on hold.

Too bad – it’s a game I’ve been wanting to remake for quite a while but I’m not going to do it if I can’t make it as good as I want it to be. I’ve got the complete map “working”, enemy movement and item placement (on some screens – enough to test if the code works), but it’s the jumping and falling that’s giving me problems…and that has to work in a platform game.

Well, the good thing is that, had I actually completed the game in time, the game would only have used the original graphics – there is no way I could also have redrawn the amount of graphics it has, but now I don’t have to make that compromise. I definitely plan on doing it later – only now I won’t have to make compromises.

So that means I’m back to programming Space Fury. Most of the graphics are already done, so is the menu and I’m currently working on the gameplay. I’ll see if I can get a picture up soon.

You have completed Zektor one…

YES!…I finished Zektor a couple of days ago. The game itself is 100% finished and all that’s missing is some music, but there’s still 2 months left of the competition so I hope can find someone who will compose something for me.

The game is not available for download yet…but will be soon.

Over the last couple of days I’ve prototyped 3-4 games, hoping one or more of my ideas could become a possible third remake for the competition. So far the answer is ‘no‘ though. One was too simple, one would have been too boring visually, one didn’t really work as well as I’d thought, and the final game requires too many graphical ressources for me to be able to do it in such a short time (but I still hope to do it some day).

Luckily I already know what my next game will be – it will be a remake of Space Fury which is by the same developers that made Zektor, so I still have a little more time before having to decide what to do after that game.
This weekend I will take the Zektor source code, strip it down, and start building Space Fury around it.
Stay tunes for updates.