Coming soon: Black Widow remake

Argh, almost 5 months since last update…again. *sigh*

So, yeah, I haven’t been terribly active lately, but the last 3 months I’ve been getting back into development again…and I must say it feels pretty great to be working on something that’ll result in a finished game very soon. 🙂

For a couple of months a little while back I was working on a new Spectrum game, but then I decided – about a month ago – to put it on hold for a while, to just work on something else for a change, so I decided to continue working on my remake of Black Widow which I put on hold about two years ago. I’ve now been working on it for about a month and it’s very close to being finished. At this point it’ll probably still be a couple of weeks, but I think that’s the timeframe.

I’ve got one (hopefully easy to find) bug to fix, one small (and easy enough) function to be written, and some music to sort out, and  apart from that all that’s left is tweaking the gameplay and difficulty, and that shouldn’t take too long.

So, keep your eyes peeled for a new remake in the near future. 🙂

Black Widow – old WIP screenshot.

 

Christmas time is here, by golly, Disapproval would be folly.

Another year, another Christmas (kinda predictable, really) and I’ve finally caught up with something I’ve been meaning to do for a while now – port my two existing Christmas games to OSX so they can be played by Mac people too.

So The Snowman (’09) and The Night Before Christmas (’10) are now available for both Windows and Mac OSX, too.

Click the links above or on the banners below to go to where they can be downloaded.

You’ll notice that there are 3 banners. Yup, that’s a small sneakpeek at my latest Christmas game “Buggerman: The Xmass Heist” which I’m working on and hope to have finished before Christmas.

 

The Snowman - now on OSX too.

The Snowman - now on OSX too.

The Night Before Christmas - now on OSX too.

The Night Before Christmas - now on OSX too.

Buggerman: The Xmass Heist - coming this Christmas (I hope).

Buggerman: The Xmass Heist - coming this Christmas (I hope).

Dingo for the ZX Spectrum released.

Logo

 

I’m happy to announce that my Spectrum version of Dingo is now completely…complete, and has been released.

The game ”premiered” at the REPLAY EXPO in Blackpool, on november 5th 2011.

For this special occation we produced 60 physical cassette copies which we demoed and sold at cost from The Attic Bug stall at the Expo. The cassettes were all signed by the artist and me, and 50 of them were also numbered while the remaining 10 that were not numbered were made to be given away for free.

Most cassettes were sold at the event but the few unsold copies have all found new owners and there won’t be any more. However, the day after the Expo the game was release as a free download – including all the highres artwork, so if you wish you can make your own.

Go here to read more about the game and to download it.

 

The two size of cassettes that were sold at the Replay Expo.

The two sizes of cassettes that were sold at the Replay Expo.

Dingo for the ZX Spectrum: finished.

Yay, I just finished my ZX Spectrum remake of Dingo today.

In a fun coincidence it’s also the 21st October today, which means that it’s been exactly 3 months since I started working on this game. That wasn’t planned at all. In fact the game was fully playable after the first month and I expected it to be done a lot earlier, but I’ve spent the two latest months optimising and polishing it, so there’s no doubt it’s now better presented and smoother than it was back then. A better game – time well spent, then. 😉

So this morning I just sent the final version to Mark R. Jones, my artist and musician, who will have the “fun” task of duplicating all the physical copies to be used at this years REPLAY Expo.

There will be a limited run of physical copies on cassette at the REPLAY Expo – all numbered and signed by Mark and me, some to be given away and some to sold at cost price, but it will be made available for free as an emulator download here and at World Of Spectrum, but not until just after the expo.

I hope to be present at the expo myself – I’ve bought a ticket anyway, but I’m having knee surgery just 10 days earlier, so I can’t say for sure if I’m up for it by then, but if you see a guy on crutches that might be me. 🙂

Loadingscreen

Loadingscreen

In-game screen

In-game screen

Preparing physical copies for the REPLAY Expo.

Preparing physical copies for the REPLAY Expo.