Pork chops….AI HA!

With my short vacation from Psycho Pigs UXB, to make Omega Race 2009, it’s been a while since I’ve worked on my pork-project but now I’m back to working on the piggiegame and is making good progress.

Since all the graphics in the game are done and I’ve shown pictures of both the menu and a couple of in-game screenshots I thought I’d show something new now. The game has a total of 13 enemy pigs and they are all introduced in their own way. There’s a girlie-piggy, a biker, a pirate, a ninja, a robot and lots more, so you should have plenty to look at once the game is finished. I can’t say exactly when that’ll be, but now that I’m feeling recharged and is back to working on the game I should be making speedy progress.

Here’s a stillframe from the introduction of the ninja-pig.

Omega Race 2009: updated to version 1.2

 

It’s been a fun couple of days. I’ve listened to the feedback I got on the first release and I’ve made a bunch of changes to the game.

The game is now at version 1.2 and can be downloaded here.

Here’s the changes I can remember right now;

  • Added a lot of sounds: when enemy fires, when enemy transforms, when shots hits or go through walls, a few others.
  • Added a “check for update” option.
  • Added mouse control.
  • Added an option for better sound on Windows Vista.
  • Added the possibility to enter name using joystick, to make the game more cabinet friendly.
  • Game will now keep increasing speed and spawing the red enemy if you stay too long on a level.
  • Tweaked inertia a bit. Now the ship takes longer to slow down, but loses a bit of speed when hitting the borders.
  • Many more minor changes to the difficulty.

Completed: Omega Race 2009

Yes, after 3½ week I’ve finally finished Omega Race 2009.

I think it turned out even better than I’d hoped for and I hope you will all enjoy it too.

Please give me some feedback and tell me what you think of it – is it too easy, too hard, too shiny, too pretty or too-something-else?

Update: May 22th 2009. Just 12 hours after original release I’ve updated to v1.1. This version is a lot easier.
If you have already downloaded the game then download it again if you want it to be less challenging.
I’m also working on a version 1.2. This will appear soon and have many more tweaks and features.

It’s been a fun little distraction from Psycho Pigs UXB, which I’ve been working on for 3 months now, but now it’s time to continue working on that game.

Early warning of a new game.

Just a quick note to say that I’ve been on a little break from Psycho Pigs and been working on another game for a couple of weeks now and it’s nearing completion.

Expect a new game in (probably) no more than a week from now. 😉

Update, May 18th: Alright, as people probably already know the game I’ve been working on lately is a new remake of Omega Race.
I also remade this 3 years ago but I decided I could do better and I think I have.

It’ll be a bit late as I ran into some problems with a bug over the weekend so I didn’t get to finish it completely.
It should be out later this week though. 🙂

In the meantime here’s a screenshot of the menu.

Menuscreen

Menuscreen