Completed: Omega Race 2009

Yes, after 3½ week I’ve finally finished Omega Race 2009.

I think it turned out even better than I’d hoped for and I hope you will all enjoy it too.

Please give me some feedback and tell me what you think of it – is it too easy, too hard, too shiny, too pretty or too-something-else?

Update: May 22th 2009. Just 12 hours after original release I’ve updated to v1.1. This version is a lot easier.
If you have already downloaded the game then download it again if you want it to be less challenging.
I’m also working on a version 1.2. This will appear soon and have many more tweaks and features.

It’s been a fun little distraction from Psycho Pigs UXB, which I’ve been working on for 3 months now, but now it’s time to continue working on that game.

Early warning of a new game.

Just a quick note to say that I’ve been on a little break from Psycho Pigs and been working on another game for a couple of weeks now and it’s nearing completion.

Expect a new game in (probably) no more than a week from now. 😉

Update, May 18th: Alright, as people probably already know the game I’ve been working on lately is a new remake of Omega Race.
I also remade this 3 years ago but I decided I could do better and I think I have.

It’ll be a bit late as I ran into some problems with a bug over the weekend so I didn’t get to finish it completely.
It should be out later this week though. 🙂

In the meantime here’s a screenshot of the menu.

Menuscreen

Menuscreen

Pigs…pigs everywhere.

My my, now time flies. 6 weeks since my last post but my only excuse is that I’ve been too busy programming to post. 😉

The development of the game has caught the eyes of Retro Gamer Magazine and it was mentioned in issue 62, but in their…excitement…they managed to get a lot of facts wrong – including my name which became (name here).

Click here to see the magazine article.

Oh, well, it was good for a laugh and the editor did say ‘sorry‘ so that’s okay. 😉 Now I just have to concentrate on the game and make it as good as I can so it can earn a review once it’s finished. There’s still a long way to go but the game is really coming together and looking better and better daily (or whenever I can be arsed to work on it). 😉

Anyway,  I’m currently only working on the singleplayer mode and although I haven’t quite decided if I’m doing a multiplayer mode yet, I’m programming it in a way that it’ll be as easy as possible to add in another player when I’m closer to being finished (although it may not be that easy – multiplayer mode is a ‘bug-magnet‘)… but it won’t be considered until I’m 100% satisfied with the singleplayer mode.

I won’t go into detail with what’s already finished and what’s still missing but I’m starting to have a good feeling about it – like I said…it’s really coming together as a game and I expect to be able to give my artist an early demo of the game in a couple of weeks. By then it’ll still be far from finished, but making a demo must mean there’s something to show off, right? 😉

I just made a screenshot from my current build, where you can see a new background, some more enemies, a few special items and the dino-suit powerup the player can wear, which makes the player able to withstand a single hit from a bomb…plus – it looks impossibly cute. 😀

Screenshot from the latest build of the game.

Screenshot from the latest build of the game.

Spam, viruses and malware…I hate it.

Gahh, the server was hacked on saturday and I didn’t see it until monday afternoon.
A small piece of code had been inserted in all ‘index.htm‘ and ‘index-php‘ files, so that when pages were accessed they would try to download some malware onto the users computer. But it’s gone now…until it happens again of course. 🙁

I hope you weren’t affected by it.

I’m not taking the attack personal – the exact same thing happened at work – same piece of code and the exact same time, so clearly it’s some sort of bot that did the damage. Now, I’m a peaceful person, but I’d really like to deal out some pain to those people who program viruses, trojan horses and other forms of malware. Yeah, I’d like to take a baseball bat to their knees (or even better – to their hands) and crush every bone in them…and I wouldn’t feel the least bit bad about it. I’d go to bed smiling, and you’d love me for what I’d done – just admit it. 😉

Meanwhile, I’m making progress on Psycho Pigs. It still looks mostly the same but there’s a bit more code written.
I’ll make another update when there’s more to tell.