Homemade RIP OFF cocktail table arcade machine.

Sometimes people surprise you – and this happened to me recently. Earlier this year, Stephan D from Germany, wrote to me to tell me that he loved my remake of Rip Off and asked if he could build a Rip Off cocktail arcade cabinet and use my game and logo for it? Naturally I said yes.

I have always loved vector games and back in 2007 I decided to remake Rip Off (which was one of my favorites) for the PC. It was enormously fun to make and I’m especially proud of the state-machine behind the enemies that decide their behaviour. And nothing beats my sigh of relief when I had to optimise my code at the end of the project – because it slowed to a crawl when there were many enemies on screen at the same time … and it worked. But I digress.

 

Back to Stephan now.

 

Two months passed and he sent me a new mail; “the cabinet was done” and attached 5 pictures. The one at the top with a “Tardis Remakes” logo instead of the Cinematronics logo (the rest are below). And not only that – the cabinet is also made to allow two players playing at the same time. Awesome! It’s only one of two games I’ve made that has a two-player mode, but this was never intended to be placed in a cabinet – especially not a cocktail one, so there is no option for flipping or rorating the screen … but I guess that if Stephan is okay with that, so should I be 🙂

It’s pretty great to know that my game is running in an arcade machine out there. Someone even remade it, LOL, but the best moment was without doubt back in 2009 when I received a nice mail from Tim Skelly (the coder of the original arcade game) calling it a “good job” and taking time out to write a bit more to me than I could have hoped for

 

Here’s the rest of the pictures of Stephans cocktail cabinet. If you click them, a window with open a bigger version of the pictures.

 

 

 

 

Cool, right? 🙂

Sincerest form of flattery and all that…

It’s a bit funny, but just the other day I found another remake of Rip-Off and I didn’t know what to think when I saw it…it looked almost exactly like my own remake of the game.

Some dude has remade the game – but not the arcade version, he’s remade MY version. He didn’t do his own take on the game … just replicated my version very closely (although not entirely). Okay, he HAS done a different version too – Rip-Off Evolved, which is Rip-Off given the Geometry Wars treatment. I haven’t tried that one though…I just looks too busy from the screenshots and I’m probably too much of a purist to accept it.

Anyway, when I first found the YouTube video of his version I had to watch it several times to see if this really was a new game, or some sort of hacked version of my own game, or something that interpreted my code. It’s that close to my version, and considering he’s even using the same backdrop, same sounds and the music that I had custom made for it, too, I think you can understand why I didn’t really know what I was watching.

Okay, let’s make a few comparisons. First of the menu then of the options screen.

This is the menu from my version.

This is the menu from my version. Click to view larger version.

This is the menu from his version.

This is the menu from his version. Click to view larger version.

Pretty close, wouldn’t you say? Now, let’s have a comparison between my options menu and his.

This is the options menu from my version.

This is the options menu from my version. Click to view larger version.

This is the options menu from his version.

This is the options menu from his version. Click to view larger version.

The funny thing – the antialias, flicker and colour options doesn’t even work in his version. LOL (from the YouTube videos I found they seem to work in the ‘Evolved’ version, though). But apart from that the biggest difference between the games, on the surface, seems to be that I used a nice bitmapped logo and he’s done the logo in vector lettering. And just to make matters even more confusing, he’s even used my logo in some of the betaversions I found on YouTube.

Although I didn’t really know what to think when I first saw it, I’ve decided that “honoured” is probably the be best term for it. Imagine that – people remaking my games. Haha. I think what I’m feeling must be pretty close to what the original authors must feel when they see our remakes – damn freaked out. 😀

It does say “…and we’ve tried to replicate the game to as close as possible to the reference material (found at http://tardis.dk)” on his website though, so he does link to my site – his inspiration. LOL. I wish he would’ve mailed me earlier so I wouldn’t be so … confuzzled … when I found it. 😉

So, that’s like some sort of metaremake, a rip off of a rip off of Rip Off called Rip Off too. Unchecked it could cause the universe to end (thanks Bob). 😉

Rip Off updated to v1.1

I discovered a “serious” bug in Rip Off, and a few minor
ones too, so I fixed those and made a few tweaks as well.

Version 1.1 is now uploaded.

Changes:
* Difficulty didn’t work as it should, so it didn’t get harder each round as it should have. Fixed.
* Score fixed. Game only showed 4 digits ingame but has been changed to 5 now.
* The places the enemies entered the screen wasn’t random enough.
* Now you get double score if you shoot an enemy with a fuelcell on tow.
* Now it’ll also say, on the score screen, what round you reached in the last game.

What a complete Rip Off :)

Done! – Go get it.

Please leave your feedback.