Star Castle and “ASS” for OSX too.

Yay, two more games ported for Mac OSX.

This time the arcade classic (and Retro Gamer Magazine ‘Remake of the Month‘) Star Castle and my remake of an old ZX Spectrum game called Orion – called ASS here (very simple and silly little game).

That makes the number of my Mac games 7 which is almost half the number of my games for Windows. I’ll probably do more but it won’t be anytime soon as I should really concentrate on some of my unfinished WIP’s now. ๐Ÿ™‚

Have fun…and send me an email of you enojy any of them. ๐Ÿ˜‰

The links for downloading the games are on their respective pages.

Now available for Mac OSX too.

Now available for Mac OSX too.

More Omega Race 2009…lots more.

It’s taken me a while, but I’ve not only (finally) managed to get to grips with my Mac but also solved a problem I had with the glowing vectors on Mac computers, so I’ve now successfully ported Omega Race 2009 to OSX. Yay!

At the same time I’ve alsoย  updated the Windows version to v1.3, so the version numbers match.

The only real bug I’ve fixed in v1.3 is the mouse control. I’d put it into v1.2 but made a mistake so it could only be selected if there was a joystick/pad connected. D’oh! Now you can select it always. I’ve also made some changes to the scoring-screen, so it now shows a little more scores and it now also sends date and version number to the server so you can see when as score was achieved and if it’s from a Windows or Mac computer. Minor stuff really, but I hope you’ll upgrade the game to the latest version if you’ve downloaded it before.

I’m also nearly done with a complete re-write of it to the iPad, so hopefully it will be available there soon, too. ๐Ÿ™‚

Now available for Mac OSX too.

Now available for Mac OSX too.

…and in case you were wondering: YouTube never got back to me – even after I wrote them 4 nice letters…they simply refuse to comment. Clearly they know they’ve handled thing wrong and can’t bring themselves to admit it.
Silly monkeys. ๐Ÿ™‚

3 Updates and 3 Mac ports.

This must be the biggest update I’ve ever done, so let’s get started.

I’ve taken my 3 games from 2008, Zektor, Space Fury & Dingo and updated the Windows versions. The two primary reasons for updating them was to remove the competition splashscreen and to fix the problematic sound on certain systems, where the sound would be delayed by a second or so. But I’ve also made other changes: They will now check for updates when the score is synced, and inform you if there’s any newer versions available. I’ve also replaced the odd sound here and there. All in all – lots of changes.

However, the even bigger news is that I’ve finally ported something to Mac OSX, and these 3 games are now available for OSX too. I’d like to port Omega Race 2009 and Star Castle too (and perhaps more of my games), but it probably depends on the numbers of downloads and what feedback I get from this.

The links for downloading the games are on their respective pages.

Now available for Mac OSX too.

Now available for Mac OSX too.

A few more updates coming.

Hey there. I thought I’d round off the month with some exciting news. ๐Ÿ˜‰

I’m currently working on updates forย the 3 games I made in 2008 – Zektor, Space Fury & Dingo.

Well, the Windows versions are done. I think I want to play them a little more to make sure everything is as it should be, but so far they behave as they should. I think I should have them out sometime later this week.

Perhaps, even more exciting, is the news that they’ll will also be available for the Mac OSX.

Yes, I’ve mentioned I’d do a thing like this, but I just haven’t gotten around to it…until now. I still have a few more kinks to iron out, but Zektor is runing perfectly on my Mac, so I expect to have the other two up and running in no time too. And…that includes online scoring. Yay. ๐Ÿ™‚

Hopefully I can find the time to put Omega Race 2009 through the wringer too, but when these three are done I need a bit of time before I do that.

Anyway, stay tunes – lots of new game (updates) coming real soon. ๐Ÿ˜‰